Characters
Explorer
A jointed character rig with a fully procedural walk cycle, idle breathing, head look-around and a motion-reactive scarf, on a dusk-lit stone stage bounded by a real rim wall.
Desktop: WASD / arrow keys · Phone: drag to walk
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Made by AI, compiled by the real Unity 6 engine. Everything in this piece —
geometry, materials, lighting, animation and gameplay — was authored as pure code by an AI agent
and built headlessly to WebGL. No downloaded models, textures or animation clips.