Not one oscillator. This piece sounds fully electronic, yet every audible voice is a sampled instrument: the platform's sampled synth patches (synth-lead, square, bass, brass, fifths, polysynth pad — recordings, not `createOscillator`) and mallet samples as the arcade blips. Form: Intro → A (the hook over Am–F–C–G, four-on-the-floor) → fill → B starfield breakdown (lead out, polysynth chords, glockenspiel arps, half-time kick) → snare build → A′ (the hook with a synth-fifths shadow and xylophone counter-arp) → OVERDRIVE (|Am G F E7| boss wave, 3-3-2 brass stabs, building snare) → coda → loops to A. Click the timeline to jump. Layers: the boost slider adds stems at the barline; collisions duck the score. Arcade-cabinet hum and ocean beds run underneath. Press Space to start.