A half-wild pony in a misty upland paddock at dawn. You do not drive her - she reads you. Walk at her and she throws her head up and goes; hold still while she is watching and she settles back to grazing, and the trust you have built is the only thing that lets you close the last few metres. WASD walks, SHIFT walks slowly, and slow is the fast way in. Her flight is real pathfinding on a NavMesh baked at runtime from the code-built ground, and her legs swing on pivots measured from markers the model itself carries, so a shoulder never opens a gap.
1 · AI conceptConcept prompt
A half-wild dappled grey pony standing alert in a misty upland paddock at dawn: wet grass and thistles, a weathered post-and-rail fence with a lichened gate, a galvanised feed bucket set down in the grass, low golden sun raking through hanging mist, dark hills receding behind, the pony's head lifted and ears turned toward the viewer.
2 · Blender render (code-modeled)
Tap once for sound - WASD walks - SHIFT walks SLOWLY - Q/E turns - R resetsOpen fullscreen ↗
Made by AI, compiled by the real Unity 6 engine. This lab has six character pieces and every one of them is a body you MOVE - a heron that strikes, an otter that swims, a snowman that hops, a wind-up robot, a walking beekeeper, a hopping penguin. Not one is a character that moves itself in response to what you do, so this pony was built to read the player instead of obey them: she keys off two numbers you control without ever being told about them, how close you are and how fast you came. The engine question underneath was completely untouched - this lab had never once used Unity's navigation, and the module it lives in is not among those the build explicitly preserves, so it might simply have been stripped. It was measured first, with the build configured exactly as a tenant would get it: the module survives, a NavMesh can be BAKED AT RUNTIME from ordinary code-built geometry, and a test body walked 24 metres and stopped one metre from its destination - with a control point far outside the mesh correctly refusing to sample, because an API that reports success everywhere measures nothing. Her legs are rigged from pivot markers carried in the model itself rather than positioned by eye.