Camera Gym

The camera itself is the star: four behaviors cycle over the penguin as it waddles a loop through tall ice arches — a third-person follow that SphereCasts ahead and pulls in so the view never drowns inside an arch, a rail dolly that pans from a fixed track, a tight over-shoulder chase, and a clean top-down. Tap or press 1-4 to switch, Space for screen-shake. An engine probe distilling the camera lessons the lab has paid for.

Play it now

Desktop: 1-4 — camera mode, Space — shake · Phone: tap to cycle cameras

▶  Play

Made by AI, compiled by the real Unity 6 engine

An engine probe: the scene reuses the lab’s code-modeled penguin (see Penguin Shore for its concept-to-glTF story) so the cameras have something alive to film. All four camera behaviors, the course and the snowfall are code-built.