Joint Works

An engine probe for Unity's joint stack, staged as a golden-hour contraption yard. The wrecking ball hangs from eight ball-socket chain links (ConfigurableJoints) and swings for real — click it to shove it into the crate pillar. The rope bridge is nine hinge-jointed planks that sag and bounce under thrown balls, the great wheel turns on a motorized hinge, and the three coil platforms are live SpringJoints. Every mechanism reports its numbers (wheel rpm, chain stretch, bridge sag) to the console while it runs.

Play it now

Desktop: click — throw a ball, click the wrecking ball — shove it · Phone: tap

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Made by AI, compiled by the real Unity 6 engine

An engine probe isolating the physics-joint stack: ConfigurableJoint ball-socket chains, HingeJoint plank spans, a JointMotor-driven wheel and SpringJoint platforms, under WebGL timestep conditions. Tap to throw iron balls at everything; click the wrecking ball to send it into the crates.