Musicbox Workshop

You compose the music. Pin an eight-step punch card on the maker's bench and the brass cylinder carries your pins past the graded steel comb — every pluck flicks its tooth and plays a real sampled musicbox note as the drum turns one true direction on its axle, the crank turning with it. Press P and the maker's own tune ghost-plays through the teeth; match it pin for pin and the workshop celebrates in celesta. Wrong pin? Toggle it back out — the card is always yours to fix. A green-shaded banker's lamp pools warm light over the burl case, the mirrored lid and the wood shavings; every sound in the room is a sampled instrument.

Play it now

Tap once for sound - click cells (or 1-8 + Q/W/E/R/T) - P plays the maker's tune - Backspace clears

▶  Play

The concept is the contract

The piece was concepted first — an AI key-art painting — and its hero assets were then code-modeled in headless Blender and audited against that concept. The pair below is the contract and the build.

AI concept painting
1 · AI concept
live in the engine
The same scene, live in the engine
Concept prompt

A music box maker's workshop at golden evening: on a felt-lined walnut workbench sits a beautiful open music box - polished burl case with brass hinges, its lid open showing a mirrored inside, a large brass cylinder studded with tiny pins beside a gleaming steel comb of graded teeth, a small crank handle at its side; around it lie pliers, a pin jar, and a finished smaller music box; behind, a shelf with more music boxes and glass jars, a warm banker's lamp with a green shade pooling light on the bench, wood shavings and soft dust in the lamplight, deep teal wall in shadow, intimate craftsman mood with soft shadows, high-end stylized 3D game render, no text, no watermark, no UI

Code-modeled in Blender

The hero assets were modelled by agents writing Blender code against the platform sculpt kit — no downloaded models anywhere — and rendered by the studio harness for audit before entering the engine scene.

Blender studio render 1
Blender studio render 1 — code-modeled, rendered by the studio harness
Blender studio render 2
Blender studio render 2 — code-modeled, rendered by the studio harness
Blender studio render 3
Blender studio render 3 — code-modeled, rendered by the studio harness
Blender studio render 4
Blender studio render 4 — code-modeled, rendered by the studio harness

Made by AI, compiled by the real Unity 6 engine

Four code-modeled Blender exports — the music box (pin cylinder and crank on their own pivot locators, five graded comb teeth as named nodes, pin-stud material reference, mirrored lid), felt bench with tools, banker's lamp and shelf — ship as named nodes; the engine spawns your pins on the drum and drives the mechanism. Every note is a real sampled musicbox recording — woodblock toggles, celesta win — never synthesized.