The Phaser Lab's first hero, all three phases of the 2D pre-rendered pipeline. The AI concept of a lantern-carrying fox courier (left); the Blender build — a voxel-fused body with region materials, audited over five rounds against the concept with render-sampled palette checks, rigged and driven by CMU run mocap (clip 09_02, hip-height-matched at import), rendered to a 76px sprite sheet with a camera-space normal pass beside it (centre); and the fox live in the Phaser 3 piece, running on a feel layer that was tuned and measured before this art existed (right). Download the mocap-animated rig below.
cinder-courier_fox.glb · 3.9 MB · glTF 2.0 — modeled in code, exported from headless Blender
This asset was built for Cinder Courier, a Phaser Lab piece. It was modeled entirely in code (Blender’s Python API) by an AI agent, rendered by headless Blender, and audited against its concept before export — the pipeline every Blender Studio asset goes through.