Blender Studio · from the Unity Lab · Clockmaker Bench

Clockmaker Bench Kit

Night workshop kit in three exports: the bench with a tall regulator clock standing open (pendulum and weights on their own pivots), the loose brass — gear trains built as RINGS of chord-spaced teeth so spokes and hubs stay visible, an escapement, mainsprings, a jar of hands — and the tools and shelving as their own unit so held props never bake a pose they are not used in. Publishes LampRef, ProbeRef and BrassRef/MatteRef control-point pivots for an engine to read. Built for the Clockmaker Bench piece in the Unity Lab. Two lessons baked in: solid discs hide their own interiors, so every annulus is a band rather than a wished-out disc; and a cone primitive is already a lampshade — flipping it 180 turns it into a funnel that caps its own bulb. Siblings ship as clockmaker-movements / -tools.glb.

View the asset

clockmaker-bench.glb · 2.3 MB · glTF 2.0 — modeled in code, exported from headless Blender

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From concept to engine

Every panel from this asset’s gallery card — click a panel to open it full size.

Clockmaker Bench Kit concept
Clockmaker Bench Kit concept
Clockmaker Bench Kit render
Clockmaker Bench Kit render
Clockmaker Bench Kit render
Clockmaker Bench Kit render
Clockmaker Bench Kit render
Clockmaker Bench Kit render

Provenance

Contributed by the Unity Lab

This asset was built for Clockmaker Bench, a Unity Lab piece. It was modeled entirely in code (Blender’s Python API) by an AI agent, rendered by headless Blender, and audited against its concept before export — the pipeline every Blender Studio asset goes through.