Dungeon Props

Concept-first build: AI concept (left) recreated in code (right) — iron-banded oak gate with hinge-locator nodes for runtime swinging, tripod coal brazier with emissive embers, and a wall sconce. Light the Torchlight Hall interior.

View the asset

dungeon-gate.glb · 1.2 MB · glTF 2.0 — modeled in code, exported from headless Blender

⬇  Download the .glb

Concept and build

Every panel from this asset’s gallery card — click a panel to open it full size.

Dungeon props concept
Dungeon props concept
Dungeon props render
Dungeon props render

Provenance

Contributed by the Unity Lab

This asset was built for Torchlight Hall, a Unity Lab piece. It was modeled entirely in code (Blender’s Python API) by an AI agent, rendered by headless Blender, and audited against its concept before export — the pipeline every Blender Studio asset goes through.

Modeled in code and rendered by the BuildMidas Blender Studio — the shared asset pipeline behind the Game Lab and the AI Game Builder.