Concept, Blender recreate and the live engine frame from one cycle. A village textile dye yard: the AI concept (left), the code-modelled coopered vat - stave lathe, iron hoops, pole-rest markers, engine-tinted liquor disk (centre), and the piece running in Unity where you steep white cloth, pull it darker than the commission swatch because cloth dries lighter, and overdye across vats for green and plum (right). The cycle closed under the seven-gate decree - win, lose and every verb driven live by the telemetry autopilot before close.
dye-yard_vat.glb · 1.4 MB · glTF 2.0 — modeled in code, exported from headless Blender
This asset was built for Dye Yard, a Unity Lab piece. It was modeled entirely in code (Blender’s Python API) by an AI agent, rendered by headless Blender, and audited against its concept before export — the pipeline every Blender Studio asset goes through.