A night gamelan set in four exports: the open-sided teak pavilion with its tiered roof, the gong rack carrying six bossed hanging gongs on visible paired cords plus three standing gongs in post-and-crossbar cradles, an eight-key saron whose keys span the trough walls, and the paper lanterns as their own unit. Twenty named pivots ship with it — one per gong, one per key, one per lantern — so an engine can swing and ring every element without re-rigging. Three lessons baked in: a subject only ~2.8m across still starves the studio rig's fixed-wattage lights, so the pavilion carries its own sun; Y-fork gong stands stab straight through the plates they are meant to hold, so the cradles became side-posts with hanging cords; and keys seated inside a trough vanish below its walls rather than sitting on them. Built for the Gamelan Pavilion piece in the Unity Lab. Siblings ship as gamelan-gongs / -saron / -props.glb.
gamelan-pavilion.glb · 2.8 MB · glTF 2.0 — modeled in code, exported from headless Blender
This asset was built for Gamelan Pavilion, a Unity Lab piece. It was modeled entirely in code (Blender’s Python API) by an AI agent, rendered by headless Blender, and audited against its concept before export — the pipeline every Blender Studio asset goes through.