Blender Studio · from the Unity Lab · Gamelan Pavilion

Gamelan Pavilion Set

A night gamelan set in four exports: the open-sided teak pavilion with its tiered roof, the gong rack carrying six bossed hanging gongs on visible paired cords plus three standing gongs in post-and-crossbar cradles, an eight-key saron whose keys span the trough walls, and the paper lanterns as their own unit. Twenty named pivots ship with it — one per gong, one per key, one per lantern — so an engine can swing and ring every element without re-rigging. Three lessons baked in: a subject only ~2.8m across still starves the studio rig's fixed-wattage lights, so the pavilion carries its own sun; Y-fork gong stands stab straight through the plates they are meant to hold, so the cradles became side-posts with hanging cords; and keys seated inside a trough vanish below its walls rather than sitting on them. Built for the Gamelan Pavilion piece in the Unity Lab. Siblings ship as gamelan-gongs / -saron / -props.glb.

View the asset

gamelan-pavilion.glb · 2.8 MB · glTF 2.0 — modeled in code, exported from headless Blender

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From concept to engine

Every panel from this asset’s gallery card — click a panel to open it full size.

Gamelan Pavilion Set concept
Gamelan Pavilion Set concept
Gamelan Pavilion Set render
Gamelan Pavilion Set render
Gamelan Pavilion Set render
Gamelan Pavilion Set render
Gamelan Pavilion Set render
Gamelan Pavilion Set render

Provenance

Contributed by the Unity Lab

This asset was built for Gamelan Pavilion, a Unity Lab piece. It was modeled entirely in code (Blender’s Python API) by an AI agent, rendered by headless Blender, and audited against its concept before export — the pipeline every Blender Studio asset goes through.