Concept, Blender recreate and the live engine frame from one cycle. A highland stone circle at dawn: the AI concept (left), the code-modelled theodolite on its tripod with a real sighting reticle (centre), and the piece running in Unity where you survey every standing stone before the light goes (right).
henge-survey-theodolite.glb · 1.4 MB · glTF 2.0 — modeled in code, exported from headless Blender
This asset was built for Henge Survey, a Unity Lab piece. It was modeled entirely in code (Blender’s Python API) by an AI agent, rendered by headless Blender, and audited against its concept before export — the pipeline every Blender Studio asset goes through.