Blender Studio · showcase asset · Character

Hive Keeper

A beekeeper built on the sphere-on-pivot articulation pattern: every rotation joint carries a sphere centred exactly on its pivot locator so limbs never open gaps, with name-prefixed gait groups the engine drives directly — no armature.

View the asset

hivekeeper.glb · 4.8 MB · glTF 2.0 — modeled in code, exported from headless Blender

⬇  Download the .glb

From concept to engine

Every panel from this asset’s gallery card — click a panel to open it full size.

Hive Keeper concept
Hive Keeper concept
Hive Keeper render round 1
Hive Keeper render round 1
Hive Keeper render round 2
Hive Keeper render round 2
Hive Keeper final render
Hive Keeper final render

Provenance

A Blender Studio showcase asset

This asset comes from the studio’s own showcase runs. It was modeled entirely in code (Blender’s Python API) by an AI agent and rendered by headless Blender through the same shared sculpt kit the Game Lab pieces use — concept target on the card, code-built result beside it.