Concept-first build: AI concept (left) recreated in code (right) — crossed-beam toy catapult with rope lashings, spoked wheels and a bucket arm; the Arm group re-pivots at a modeled axle locator to wind and fling in the Siege Green mini-game.
catapult.glb · 1.1 MB · glTF 2.0 — modeled in code, exported from headless Blender
This asset was built for Siege Green, a Unity Lab piece. It was modeled entirely in code (Blender’s Python API) by an AI agent, rendered by headless Blender, and audited against its concept before export — the pipeline every Blender Studio asset goes through.