Blender Studio · from the Unity Lab · Gravel Stage

Gravel Stage Rally Car

Concept-first build: AI concept (left) recreated in code (right) — a boxy 1970s rally car in faded orange with a roof vent, a four-lamp bar, taped-over headlights and a worn livery stripe. Four Wheel refs drive real WheelColliders in the Gravel Stage physics study. Authored close-range: the greenhouse interpenetrates the body rather than resting on it, the tyres tuck inside cut arches instead of standing proud of the flank, and the livery band is sized arch-to-arch so it cannot cross a wheel opening.

View the asset

gravel-car.glb · 1.9 MB · glTF 2.0 — modeled in code, exported from headless Blender

⬇  Download the .glb

Concept and build

Every panel from this asset’s gallery card — click a panel to open it full size.

Gravel stage rally car concept
Gravel stage rally car concept
Gravel stage rally car render
Gravel stage rally car render

Provenance

Contributed by the Unity Lab

This asset was built for Gravel Stage, a Unity Lab piece. It was modeled entirely in code (Blender’s Python API) by an AI agent, rendered by headless Blender, and audited against its concept before export — the pipeline every Blender Studio asset goes through.