Blender Studio · from the Unity Lab · Gravel Stage

Gravel Stage

Concept, Blender recreate and the live engine frame from one cycle. A boxy 1970s rally car on a gravel mountain stage: the AI concept (left), the code-modelled Blender export with cut wheel arches and a livery band sized arch-to-arch (centre), and the piece running in Unity with two cars racing a real WheelCollider against a rigidbody control, dust off the tyres and the rock bank behind (right).

View the asset

gravel-car.glb · 1.9 MB · glTF 2.0 — modeled in code, exported from headless Blender

⬇  Download the .glb

From concept to engine

Every panel from this asset’s gallery card — click a panel to open it full size.

Gravel Stage concept
Gravel Stage concept
Gravel Stage Blender round
Gravel Stage Blender round
Gravel Stage in engine
Gravel Stage in engine

Provenance

Contributed by the Unity Lab

This asset was built for Gravel Stage, a Unity Lab piece. It was modeled entirely in code (Blender’s Python API) by an AI agent, rendered by headless Blender, and audited against its concept before export — the pipeline every Blender Studio asset goes through.