Kelp forest kit: a sea otter authored under the character standard - one fused sculpted mass per rigid segment with features fused into the head and every form resampled so no blob chain shows - carrying a full Piv* rig (neck, chest, mid, hind, three tail segments and all four limbs with paws) plus a HoldRef so engines can seat a carried object in her paws. Ships with the shell-cracking stone as its own unit, a kelp plant with drooping ribbon fronds for instancing into a forest, and a rock outcrop carrying urchins and an abalone. Drives the Kelp Otter piece in the Unity Lab. Siblings ship as kelpotter-rock / -kelp / -seabed.glb.
kelpotter-otter.glb · 12.5 MB · glTF 2.0 — modeled in code, exported from headless Blender
This asset was built for Kelp Otter, a Unity Lab piece. It was modeled entirely in code (Blender’s Python API) by an AI agent, rendered by headless Blender, and audited against its concept before export — the pipeline every Blender Studio asset goes through.