Concept (left) and code-built recreation (right) — carnival booth with scalloped striped awning plus a stackable tin-can kit. The cans get real rigid bodies in the 3D Pipeline Lab’s Can Alley piece.
can-stall-booth.glb · 0.1 MB · glTF 2.0 — modeled in code, exported from headless Blender
This asset was built for Can Alley, a Unity Lab piece. It was modeled entirely in code (Blender’s Python API) by an AI agent, rendered by headless Blender, and audited against its concept before export — the pipeline every Blender Studio asset goes through.