The Concept Art Lab's fourth buildability probe, this time architecture with the full material stage: the conservatory's elevation sheet (left) and the pavilion authored headless from it (right) — curve-tube ribwork, transmission glass, vendored CC0 scan PBR on plinth and forecourt, lit by a rotating day HDRI. The bake-down exercise caught a real albedo defect and flagged it as a KIT-GAP instead of shipping it.
glasshouse-pavilion.glb · 12.3 MB · glTF 2.0 — modeled in code, exported from headless Blender
This asset was built for The Great Glasshouse, a Concept Art Lab piece. It was modeled entirely in code (Blender’s Python API) by an AI agent, rendered by headless Blender, and audited against its concept before export — the pipeline every Blender Studio asset goes through.