Blender Studio · from the Defold Lab · Washline

Washline: the laundry keeper

The Defold Lab's first heroine, all three phases of the 2D pre-rendered pipeline. The AI turnaround of a squat laundry keeper with her wicker basket (left); the Blender build — a rigid-bound rig audited over five form rounds, driven by CMU run and leap mocap (clips 09_02 / 16_05, shoulder-line auto-facing), rendered to cropped sprite rows with a camera-space normal pass (centre); and the keeper live on the terracotta rooftops in Defold, where her cloth-simulated washing lines flutter in three baked wind phases (right). Download the mocap-animated rig below.

View the asset

washline-keeper.glb · 3.0 MB · glTF 2.0 — modeled in code, exported from headless Blender

⬇  Download the .glb

From concept to engine

Every panel from this asset’s gallery card — click a panel to open it full size.

Washline laundry-keeper turnaround concept
Washline laundry-keeper turnaround concept
Washline heroine mocap sprite rows with camera-space normal pass
Washline heroine mocap sprite rows with camera-space normal pass
Washline heroine on the rooftops in the Defold engine
Washline heroine on the rooftops in the Defold engine

Provenance

Contributed by the Defold Lab

This asset was built for Washline, a Defold Lab piece. It was modeled entirely in code (Blender’s Python API) by an AI agent, rendered by headless Blender, and audited against its concept before export — the pipeline every Blender Studio asset goes through.