The Defold Lab's first heroine, all three phases of the 2D pre-rendered pipeline. The AI turnaround of a squat laundry keeper with her wicker basket (left); the Blender build — a rigid-bound rig audited over five form rounds, driven by CMU run and leap mocap (clips 09_02 / 16_05, shoulder-line auto-facing), rendered to cropped sprite rows with a camera-space normal pass (centre); and the keeper live on the terracotta rooftops in Defold, where her cloth-simulated washing lines flutter in three baked wind phases (right). Download the mocap-animated rig below.
washline-keeper.glb · 3.0 MB · glTF 2.0 — modeled in code, exported from headless Blender
This asset was built for Washline, a Defold Lab piece. It was modeled entirely in code (Blender’s Python API) by an AI agent, rendered by headless Blender, and audited against its concept before export — the pipeline every Blender Studio asset goes through.